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Note

You can Skip this tutorial if you already know Groovy. You can refer to this page as a high-level reference to Groovy concepts and go ahead with the tutorials to start writing Groovy scripts in JMWE.

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Operators

Groovy supports all the typical operators, such as arithmetic operators, assignment operators, logical operators, relational operators and conditional operator. See below examples using some of the operators.

Table of Content Zone
locationtop
Code Block
languagegroovy
titleArithmetic operators
linenumberstrue
1 + 2 == 3
3 / 2 == 1.5
10 % 3 == 1
Code Block
languagegroovy
titleAssignment arithmetic operators
linenumberstrue
def a = 5
b = a += 3
b == 8

def c = 4
def d = c++
d == 5

def c = 5
c *= 3
c == 15
Code Block
languagegroovy
titleRelational operators
linenumberstrue
a > b
b - 3 == a
b + 3 != a
Code Block
languagegroovy
titleLogical operators
linenumberstrue
x and y
x || y
!x
Code Block
languagegroovy
titleConditional operators
linenumberstrue
!true == false
!'' == true
Panel
titleTernary operator and Elvis operator

The ternary operator is a shortcut expression that is equivalent to an if/else branch assigning some value to a variable.

Instead of:

Code Block
languagegroovy
linenumberstrue
def text = "Test"
if (text!=null && text.length()>0) {
    result = text
} else {
    result = 'Empty'
}

you can simplify it to:

Code Block
languagegroovy
titleTernary operator
linenumberstrue
def text = "Test"
text ? text : 'Empty'

Elvis operator is shortening of the ternary operator. You need not have to repeat the value you want to assign

Code Block
languagegroovy
titleElvis operator
linenumberstrue
def text = "Test"
text ?: 'Empty'

There a few other notable operators that are specific only to the Groovy language; one of them is the Safe Navigation Operator.

Safe navigation operator

The Safe Navigation operator is used to avoid a NullPointerException. When you have a reference to an object you might need to verify that it is not null before accessing methods or properties of the object. Using this operator, you can avoid this and directly return a null.

Normally you would have to:

Code Block
languagegroovy
linenumberstrue
if(employee){
  employee.getSalary()
}

Instead, you can write it as:

Code Block
languagegroovy
linenumberstrue
employee?.getSalary()

Groovy Control structures

Groovy supports the usual if-else, "nested" if then else if, while loop, exception handling syntax. 

Code Block
languagegroovy
linenumberstrue
//Simple if
if(..){
  (...)
}
//Simple if else
if(..){
  (...)
}
else{
  (...)
}
//Nested if
if (...) {
    ...
} else if (...) {
    ...
} else {
    ...
}

Switch statement - The switch statement executes one statement from multiple conditions. It is like if-else-if ladder statement. The switch statement in Groovy can handle any kind of switch value and different kinds of matching can be performed.

Code Block
languagegroovy
linenumberstrue
def x = 1.23
def result = ""

switch ( x ) {
    case "foo":
        result = "found foo"
        // lets fall through

    case "bar":
        result += "bar"

    case [4, 5, 6, 'inList']:
        result = "list"
        break
	default:
        result = "default"
}

In Groovy it is backward compatible with Java code, one difference though is that the Groovy switch statement can handle any kind of switch value and different kinds of matching can be performed.

for loop - for loop is used to iterate a part of the program several times. If the number of iteration is fixed, it is recommended to use for loop. In Groovy the for loop is much simpler and works with any kind of array, collection, Map, etc.

Code Block
languagegroovy
linenumberstrue
// iterate over a range
def x = 0
for ( i in 0..9 ) {
    x += i
}
x == 45

// iterate over an array
def array = (0..4).toArray()
x = 0
for ( i in array ) {
    x += i
}
x == 10

Optional omitting of syntax 

Groovy allows you to leave out some elements of syntax like package prefix, parentheses, and semicolon which brings the code to the bare minimum. 


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